Drawing its content and inspiration from the 1959 Robert Heinlein
novel and the 1997 Paul Verhoeven movie of the same name,
Starship Troopers is described by Microprose as a hybrid of
role-playing and strategy, a squad based 3D role-playing strategy
game. Starship Troopers has often been mentioned in the same
breath as X-Com, offering such similar features as the ability to
customize your assigned squad. However, for every unique aspect
and visually stunning weapon effect, Starship Troopers displays a
plethora of unforgivable flaws and omissions that distances it
further from X-Com and Ground Control, and closer and closer to
the likes of such poor 3D real-time strategy titles as Star Wars:
Force Commander.
Like the novel and the movie, Starship Troopers is set in the 23rd
century as an epic interplanetary war rages between humans and
intergalactic insects termed Arachnids. In the game, you assume
the role of a Lieutenant, given charge of a platoon of mobile
infantry as you descend to the planet of Klendathu at the
commencement of the 3rd Terran Space War.
Starship Troopers opens with a series of training missions
designed to teach prospective Lietenants the controls, formations,
and tactics of battle. Once you've been through the ropes, you'll
begin a multi-mission campaign as you command a platoon of 21
troopers against the Arachnid threat. Mission objectives are varied
and include destroying Arachnid holes as well as locating and
rescuing other military and non-military personnel. Before you
begin each mission, you'll have to select 12 troopers, divide them
into squads, and equip them with armor and weaponry. The
choice of weapons is formidable and includes assault rifles,
flamethrowers, grenade launchers and nerve gas. Some of the
armor and accessories available include multi-levelled suits of
armor, health packs and binoculars. The ability to personalize your
troopers reminded me a lot of another Microprose title, X-Com, but
without as profound an effect. What I mean by that is X-Com had
the knack to make you care about the people heading out to
combat the aliens. Starship Troopers doesn't quite capture that
same emotion.
Once you actually enter the battlefield, the scars of war begin to
show on Starship Troopers. So what's the problem you ask?
There's just not an awful lot of strategy involved, particular for a…
well, strategy game. Oh sure, there are troop modes to assign and
formations to employ, but the only strategy I found within the
game was to keep as far away from a bug hole as possible.
Whether the mission calls for a rescue operation or a bug hunt, the
end result is often one involving the destruction of every bug in
sight, with the mission objective coming a distant second in terms
of importance. The earlier missions are generally short and
unique, but as you progress to the later missions, they become
rather lengthy and repetitive in design. The lack of a proper save
game feature in the midst of a mission also hinders greatly on the
game, particularly in recognition of some of the tougher scenarios.
If you lose your Lieutenant in combat, the mission is a failure no
matter how many troopers are still alive.
When you complete a scenario, your troopers earn experience
points that go towards improving their grade or rank. There are
seven ranks available and upon completing a mission, your
troopers will get promoted in accordance to their experience
points. However, if there are too many troopers of a certain rank,
the trooper will not be promoted. Increasing a troopers rank affects
their ability to carry better ranged weapons and armor, not to
mention improving their all round performance. After you've
completed a few missions, members of your platoon will gain
specialized assignments such as a Medic, Combat Engineer or
MIST, allowing them to perform various tasks while in combat such
as cloaking and mind control. All of these little tidbits add up to an
excellent role-playing element, but most of it is wasted on the
battlefield when strategy and tactics means so little.
The graphics in Starship Troopers are actually quite solid.
Klendathu's environments leave little to be desired, but it is a bug
planet after all, not to mention one inhabited by insects with an
anthill mentality, so it shouldn't be unexpected to see bland
horizons. The troopers and the Arachnids, on the other hand, look
tremendous. The firefights are not only exciting to participate in,
but are visually stunning, particularly the weapon effects at night.
Unfortunately, the audio elements aren't quite as effective as the
visuals. The sound effects seem rather generic and the
never-ending footsteps of your troopers, as they traverse the
planet, can get annoying to say the least. The speech effects are
limited and the musical score should do more to get your blood
pumping.
One of the main issues with most 3D real-time strategy titles is the
view provided by the camera. While you can rotate and
manoeuvre the camera as desired, it's often difficult to find an
angle that provides a solid view of the action. You'll find yourself
constantly rotating to make sure no Arachnids are sneaking up
behind your platoon and just when you think the camera angle is
perfect, a hill will frequently block your view of the action. It's also
difficult to get a bead on the flying insects, as looking above is a
task in itself.
Unquestionably the biggest downfall of Starship Troopers is the
lack of multiplayer. A real-time strategy game without multiplayer?
That's correct. The possibilities are endless, including the ability to
play as the Arachnids and take on your buddies' platoon of Starship
Troopers, but all for not. Starship Troopers doesn't offer the
opportunity and it loses big points for this omission.
Starship Troopers is one of those games that is just oozing with
potential but comes up short in terms of production. The addition
of X-Com like role-playing elements was exciting at first, but the
detailed features are lost in a battlefield that focuses too much on
action and not enough on tactics and strategy. The missions
become far too repetitive and the lack of multiplayer is killer. With
games like Ground Control out there, it's hard to recommend
Starship Troopers to anybody other than diehard fans of the novel
or the movie.
[ 32/50 ] Gameplay
[ 07/10 ] Graphics
[ 05/10 ] Sound
[ 07/10 ] Controls
[ 00/10 ] Multiplayer
[ 07/10 ] Storyline