Styx: Shards of Darkness Delayed Until Q1 2017
Originally expected for the end of this year, Styx: Shards of Darkness will finally arrive in Q1 2017 on PlayStation 4, Xbox One and PC. Patrick Pligersdorffer, CEO at Cyanide Studio, explains, “With this new episode of Styx we updated our engine from Unreal 3 to Unreal 4. This update has brought so much to the Styx series, from graphical enhancements to new gameplay mechanics and features. The engine transition has required some time for our team to adapt to. We’re dedicated to providing the best stealth experience possible for players, so in agreement with our publisher Focus, we are delaying the game until the first quarter of 2017.”
Cyanide Studios unveiled the first gameplay video of Styx: Shards of Darkness, where you can watch our goblin hero sneak, climb, swing, and kill through the Port of Korrangar on a mission offered by his latest shadowy client.