Metal Gear Online ‘Clocked in Silence’ DLC Detailed
Konami today announced a new DLC campaign for Metal Gear Online, the squad-based multiplayer component of Metal Gear Solid V: The Phantom Pain. Entitled ‘Clocked in Silence,’ the new content will be released in March and adds new maps, a new character and more.
The DLC adds three new maps to Metal Gear Online:
- Coral Complex: A dedicated Motherbase environment, allowing players to access tall towers and use storage containers and other internal areas as cover for tactical advantage. Coral Complex mixes open areas and a myriad of hiding opportunities.
- Rust Palace: Set within Afghanistan, the Rust Palace is a large multi-level building. The skeletal nature of the decrepit ruin means that cover is scarce, while the internal areas are rich in dusty rooms and high-up sniping positions.
- Azure Mountain: An outdoor plain under Africa’s baking sky. A small cluster of buildings offers scant cover, with only derelict walls and occasional scrubland surrounding the massive rock known locally as the Cradle of Spirits.
Metal Gear Online also sees the debut of Quiet as a playable character. A buddy character familiar from Metal Gear Solid V: The Phantom Pain, Quiet is a legendary sniper who can take out distant targets with excellent accuracy. Quiet’s movement speed is extremely fast and allows for unique jumping abilities over high steps where a player would usually need a ladder. She can also temporarily cloak her visibility while sprinting to activate a boost in movement speed.
The new ‘Cloaked in Silent’ DLC also adds the Appeal Action feature, which triggers a unique character pose known as Appeal Action. Players can preset up to five different slots per character with additional Appeal Action packs are available for purchase in-store.
Released in tandem to the DLC, a free update to Metal Gear Online includes a brand new competitive mission, Sabotage. Attackers must destroy or fulton an enemy missile before the round expires; but to access the missile, attackers must first hack into the Terminals to deactivate the Electromagnetic Barrier that is protecting it. Once the Terminals are hacked and the EM Barrier is deactivated, defenders can choose to reactivate the Barrier or protect the Missile.