Sequence
Saturday, September 1, 2012
The nice thing about indie developers is that they aren’t afraid to try something new — or at least they’re less afraid than some of the major developers…
The nice thing about indie developers is that they aren’t afraid to try something new — or at least they’re less afraid than some of the major developers…
The sheer depth of modern RPGs never ceases to amaze me. The worlds that become our fantastical playgrounds are rich not only in the visual flair that modern…
A year and a half ago, Shank delivered a largely well-made, if repetitive side-scrolling action game. It gave players a solid mix of gunplay with some short-range knife…
The Good: Cheesy, entertaining homage to golden-age science fiction movies The Bad: Wrapped around average tower defense game The Ugly: Nothing. There are, just to pin a…
Gemini Rue is a point-and-click sci-fi adventure from Joshua Nuernberger and Wadjet Eye Games. It was created using a game editor called the Adventure Game Studio (originally released…