In a time where first-person-shooters like Quake 3 Arena
and Unreal Tournament, or Role-Playing-Games like Planescape
Torment reign over today’s gaming world; emerges an innocent 3D
Mystery Adventure called Gabriel Knight 3 "Blood of the Sacred –
Blood of the Damned". The name Gabriel Knight probably brings
back nostalgic memories to a large number of gamers. First came
GK1 – Sins of the Father, which among other things, dealt with
voodoo dolls, then came GK2 – The Beast within, this time it was
about werewolves, and now comes GK3…. "Blood drinking
vampires anyone?"
The story goes something like this: Prince James of
Albany has asked Gabriel to watch over his baby son due to his
fear of some unknown night-visitors that threaten him. Seemingly
Gabriel fails in protecting the child, leading to its kidnapping.
Gabriel arrives in a village called Rennes-le-Château in southern
France by train, after he has been hit on the head by the
kidnappers as a result of chasing them. The game begins in the
village’s hotel where Gabriel will be staying for the next three
days during which the game takes place. All you have to do is find
the Prince’s child and get him home safely. Sounds easy right?
Wait and see….
The drastic change from the Full Motion Video used in
GK2 to this amazing rendered 3D world in GK3 is, in my opinion, a
great thing. Not only are you free to explore anything and
everything in the game but also you are not stuck to one way of
doing things. In GK2 there weren’t a lot of possibilities that you
could have taken to accomplish a certain objective, this isn’t the
case in GK3. In GK3, using preferably your mouse to move the
camera, you will be able to view objects at all angles. This at
times is crucial to solving a puzzle or two where you have to look
carefully for a particular button to press. An important thing I liked
about this new 3D camera interface is that it saves you time. What
I mean by that is, instead of waiting for your character to walk
from one side of a hill to another by repeatedly clicking on the
ground, you can just "fly" to your desired location with the camera
and click once, this will bring your character there
instantaneously. Neat eh? The bottom line is that 3D in this game
plays an integral part and can’t be neglected.
In GK3 you play both as Gabriel and as Grace Nakimura,
his work partner, lover, friend, however you might interpret her
relationship with Gabe. As I said, the game is played during three
days and each day is divided usually into two-hour time blocks.
During these two hours, Gabriel or Grace must tackle different
tasks, solve puzzles; indulge in particularly interesting and
enriching conversations with other characters and what not. What I
really like about this game is that it is not like any other adventure
game I have ever played in the way that things occur just like they
do in real life. You can diverge from your regular activities and
make Gabriel drive his Harley to a pub. Not that Gabriel has any
inclination to go drinking but you might find a couple of your
hotel-resident-fellows and ask them a few questions. This will not
help you in any special way to finish the game or gain some major
points but you can do it just for the hell of it! You are free, and
aren’t obliged to anything.
The puzzles in GK3 aren’t that hard as some
people have complained to me. I believe that with a bit of thought
and logic anyone can figure out how to solve any puzzle in the
game. In a game where Gabriel does most of the smart back
talking with Moseley (yes, the funny looking detective from New
Orleans is back) and the physical work, Grace is left to read all the
books and solve all the tough puzzles. To her aid comes a
program she has been working on called SIDNEY. This program is
a very helpful utility in the game. Here you will be able to view the
current suspects, analyze and translate material, scan fingerprints
you have obtained using your fingerprint-kit, search for information
and more.
The soundtrack in the game is excellent. Music changes
accordingly to the atmosphere. When you’re chasing someone on
your motorcycle the music will be of the adrenaline-pumping sort
(but not overdoing it). Same holds true when you’re trying to
analyze something using SIDNEY, a peaceful piano melody will be
playing in the background. The character’s speech is also done
beautifully (except when Gabriel starts to suddenly sound like
some Texas Cowboy for one reason or another), and the lip’s
motion is synchronized very well to my surprise.
The game deals with a lot of very interesting issues and
one can actually learn a lot from it because it does present a
massive amount of facts and figures about the Rennes-le-Château
history. Of course there are also a lot of fiction including theories
concerning the Holy Grail, mythology, a buried treasure,
Christianity, the Knights Templars and more. As the game
develops the player becomes more and more immersed into the
game (at least I was).
In conclusion this is one of the best games I have played in quiet a
while. The ending is simply spectacular and is worth working hard
to get to. When it comes to storylines, I have to take off my hat and
congratulate Jane Jenson to be the Agatha Christy of Mystery
Adventure games. I hope there would be a fourth Gabriel Knight in
the near future (rumor has it Gabriel will be taking a trip to
Scotland to investigate something to do with ghosts).