Battlezone, released early last year, was a great game; one that
had me playing it for weeks over the Internet. It had come out of
nowhere and had given corrective surgery to a brand new
Action/RTS genre which Uprising started. It should have sold
truckloads of copies, but due to some poor marketing, only the
people who had the privilege to play it at a friends place or
stumble across a review of it (Game-Over gave it 92%) bought it.
Now, about a year later, Team Evolve has released a Mission Pack
for Battlezone. A year is quite a long time, and with the
development of Battlezone 2 well underway, "Red Odyssey" would
have to do quite well for itself to be accepted.
The Mission Pack contains 23 new Missions, 15 for the Black Dogs,
and 8 for the Chinese. As the Black Dogs you get attacked by the
Chinese and have you have to repel their assault and uncover the
mystery of their portals into another world. As the Chinese, first
you have a few skirmishes with the Russians, and then you take on
the Black Dogs. In the original Battlezone, throughout the US
campaign you had glimpses of the Black Dogs, and in multi-player,
a chance to play Black Dog units. In Red Odyssey you control the
whole Black Dog Army with a new addition, the 'Red Devil', a
tough scouting unit. For the rest though, it’s really a NSDF branch,
so the buildings and all are the same. As for the Chinese, they
have an entirely new army with models you have never seen
before; the models themselves look quite nice, the Scout being my
favourite new model. The weapons these new models are armed
with are no different than from the original Battlezone, the main
battle tanks have SP-Stabbers, just like the Bdog Tanks, except
they’re *green*. [Which is the only difference I could pick out]. All
the other weapons are familiar as well. The structures of the
Chinese are also different: instead of having a Defensive Gun
Tower with Flash Cannons, their towers look completely different
and fire Shells instead. Essentially though, there is nothing really
special about the Chinese side, just equivalents of the Black Dogs
and Russians (which are still there). Except for one little thing,
cloaking. This funny little addition makes you completely invisible,
from visual sight *and* Radar, of course the side effect is that you
cannot fire your weapons while cloaked and you can still bump
into enemies, which sort of gives you away.
The Battlezone add-on does quite well for itself in Single Player,
offering a completely new army, and adding onto another familiar
one. Another feature is the range of missions from easy to hard
difficulty. Or shall I say hard to extremely bloody hard. I would
have to say that the missions in Red Oddesy are some of the
hardest, toughest missions I've had a hand at to date. These
campaigns are only for the veterans; the first mission of the Black
Dogs lulls you into thinking its all safe and fine, until the frustrating
moment in Mission 2 when you’re reloading your game for the 7th
time because your damn recycler keeps getting blown to
smithereens as it has to evacuate. The Third Mission is even
worse: you seem to have to be at three different places at the
same time. Saving is a necessity. The Chinese mission continues
the difficulty level from the Black Dog missions making them very
hard indeed. Take the first Chinese mission for example; initial
objective is to walk to a nav buoy in the middle of an enemy base,
sticking to the high ground. Sound simple you say? Well its not. I
started counting, and near the end I counted a total of 16 enemy
Russian pilots shot. These pilots are everywhere, and as soon as
they can see you they will start trying to mow you down rather
successfully. Their ability to know exactly where you are is
uncanny and they have excellent accuracy from the huge
distances they shoot from. So either you go through and put up
your sniper scope to look for the telltale sign of a little light across
the horizon in a 360-degree arc every few seconds, or you just run
for it or when you start being shot at you put up a sniper scope and
snipe the bastard, of course relying on sheer luck as to whether
you hit them or not. And that’s just the beginning of the mission.
Multiplayer, the high point in Battlezone, is still as fun as ever.
You'll still let out a cry of joy when you snipe one of your
opponents tanks, jump off your sniping ledge, jet right into the
empty tank, create total havoc and destruction and then run off
and eject to propel yourself all the way across the map.
In conclusion, I would say that Red Odyssey is a solid Mission Pack
with tough-as-nails missions that will keep you busy for a quite a
while, with a good quality new army to contribute to the game. Of
course, some people might find tough-as-nails missions frustrating
and impossible to complete, and the fact that Battle Zone is over a
year old does cause for some outdated graphics, which may cause
some people not to buy it. Nevertheless, I urge you now to do so as
Red Odyssey will breathe more life into a still excellent game.