Welcome to Eat This, a 2D side-scrolling shoot-em-up. A game that
has as silly a plot as it’s name. To elaborate clearly on this point
and to give you a brief background to the game, I will quote from
the Readme:
"You're Leon, driving home to the city of New York unaware of the
danger overhead. While the city goes to bed, aliens are unloading
their gear. Tons of highly explosive stuff, destroying half of the city
on their way, with no respect for our bricks, our cars, our statues,
our monuments, our well-being! Leon is the right guy to do
something about it. He is determent to kill every single alien on
earth, and blast them back into space."
In my opinion, this storyline is silly and badly written. The
developers may be from Sweden, but that is no excuse not to hire
someone qualified to write their copy. As you can imagine, this
kind of shabbiness continues throughout this uninspiring game.
Graphics:
In a quick summary, I'd have to say the graphics are unclean,
unpolished and sometimes downright ugly. There are no
remarkable aspects to garner with praise and I felt I was sucked
into a portal taking me back to 1993. The animated characters and
objects in the game are way below par and serve to bring a sloppy
feel to the game. The backdrops are average, and do somewhat
add to your surroundings. Indoor backdrops are hideous and
boring causing you to wish you were outside again. Speaking of
outside, there are some minor effects such as rain and lighting
which are not entirely beautiful but do add to the atmosphere. The
explosions I encountered from trip-mines and other
grenade-throwing baddies were not at all dynamic.
Sound:
Very little effect was put into the audio factor of Eat This. The
explosions and gunfire sounds are monotonous and boring. In fact,
most sounds are of standard variety which is disappointing
because with a game like this you need fun, exciting sounds to
keep you gripped. There are an abundance of ambient sounds
which helps a little with the atmosphere.
Gameplay:
In times like these, innovation is the key for a game to stick up
above the rest. With so many games sporting fancy graphics and
amazing sound effects, you need to be different, even if you don't
have good graphics and sound. As you have just read, Eat This
does not satisfy those needs and unfortunately suffers in the
gameplay department too. 2D side-scrollers were done to death in
the early days of gaming and to add life into a genre you need
something special and new. Eat This is no help in this regard. The
plot is paper-thin allowing for this game to be quickly forgotten.
When I first got this game, I thought happily to myself that I'd have
a chance to use my mostly unused gamepad, but this was not to
happen. To control your character, you use the directional keys for
movement and use the mouse to aim your fire with a crosshair.
There are very few puzzles and your goal is to collect keys to open
doors and therefore finally advance to another level. The
uncommon puzzles that are present seem to involve nothing more
than flipping switches to get the right combination. The style of
gameplay is simplistic and it takes no more than 30 seconds to
learn to play. There is a good variety of weapons that can be
found, but there is nothing overly special that can be mentioned.
Fun Factor:
Strangely enough, with hardly anything going for it, I started to
enjoy playing Eat This for awhile. There's something about the
lack of depth and the ability to just jump and shoot and run without
much thinking got me enjoying the game. Although this fun did not
last as the game got boring very quickly.
Overall Impression:
This is not the worst game I have played recently, but it sure does
come close. Although that's what you can expect from a game
with lousy graphics, mildly irritating sounds and unoriginal
gameplay. Nothing I experienced in the game would make me
want to come back to it after my review was complete. I wish I
could even say there was potential for a game like this.