When I think of miniature golf, I think of swinging pendulums,
obstacles, animals, and all sorts of crazy characters, all trying to
create havoc as you attempt to score that elusive hole-in-one. It's
an activity that just about everybody can relate too, whether you
played as a kid, or perhaps took a date too on occasion. No. 2
Games and eGames have teamed up to bring this beloved pastime
to the PC in their title, MiniGolf Master. However, this isn't your
regular minigolf game, it uses creative and sometimes awkward
courses that you certainly wouldn't find at your favourite miniature
golf course.
MiniGolf Master is an arcade-style miniature golf game. It features
37 holes in all, including 36 3D-rendered miniature golf holes, 1
training level, and a hidden bonus hole. Each course is based on a
theme the likes of war, space, jungle, winter, cityscape, etc. What
makes MiniGolf Master so unique is that each course comes
complete with a set of course features. For example, while playing
on the war-themed course, my ball was the victim of an air strike.
On the space course, my ball was the target of a UFO abduction.
It's safe to say you want to avoid such obstructions if you're looking
to at least par the holes. There are course features for just about
every hole in the game, including catapults, quicksand,
parachutes, springs, land mines, and much more.
MiniGolf Master features incredible course designs. Most courses
are several screens in length and many of the holes are
multi-leveled. You'll need to take advantage of pipes, cliffs and
other means in order to advance your ball to the actual hole itself.
The biggest problem with the size of the courses is the camera
angles used to represent them. Since the courses are pretty much
insane in terms of length and difficulty, you really need to see the
whole course in order to figure out which is the best route to take
to the hole. However, there is no overhead camera available, so
you have to literally pan the entire hole in order to set up a shot,
for every shot. This can become fairly annoying, extremely fast.
Graphically, MiniGolf Master is extremely pleasing to the eye. The
courses are all designed with great detail. Particle effects such as
rain, snow, sparks and flying debris are featured, and combined
with lightning effects, offers a unique atmosphere for each and
every hole. Visually, it's one of the better miniature golf games to
date.
The interface is less than desirable. A mouse based interface is
employed that offers three different putting methods. The push
putt, easy pull putt, and standard pull putt all basically involve
clicking and holding the mouse button, pulling back on the mouse
to generate the swing, and letting go of the mouse button to
complete the stroke. A better system, which is seen in most golf
games, would be to simply click the mouse button to activate the
swing and power meter, followed by a second mouse click when
the desired power has been attained. It's ridiculous to believe that
you can get a feel as to how powerful your golf swing is by pulling
back on your mouse. Such a design will never fly in my opinion, at
least not to avid golfers who are looking to play a few holes on
their PC when the sun isn't shinning.
MiniGolf Master is only designed for hot-seat play, meaning there
are no computer opponents to play against. If you wish to play
against a friend, you'll have to do so on the same machine. There
is no Internet or LAN play offered either.
MiniGolf Master is a difficult game. Many courses are tricky and the
addition of some extremely creative hazards will surely cause
frustration for some gamers. You'd think that a miniature golf game
would play more to younger audiences, but in this case it plays to
older audiences as well. MiniGolf Master isn't going to eat too
many hours out of your day, but it will offer a fun diversion on
those rainy days.
Graphics [15/20]
Sound [9/15]
Gameplay [21/30]
Funfactor [14/20]
Multiplayer [1/5]
Overall Impression [6/10