"This is just like an x-file," our heroine says at the
start of the game. I disagree, this game is more like a bad
movie from the SCI-FI channel. The plot behind Space Bunnies
Must Die is somewhat cheesy, but nonetheless its humorous.
You play a white trash hillbilly girl who's sister has just been
abducted by a breed of killer mutant bunnies from space. As
your blasting your way through the bunny's headquarters you
uncover their sinister plot to enslave the human race. Think of
Space Bunnies Must Die as Tomb Raider with a science fiction
twist. The company states SBMD has 10 wacky levels, a huge
arsenal of weapons, and an ultra realistic 3d person camera
view.
-Graphics: My feelings are mixed about the graphics,
in some cases they are good, but in most cases they are
dreadful beyond belief. Space Bunnies Must Die uses Direct3d,
so most of you with 3d cards won't have support problems.
Most of the animation's for the killer space bunnies are very
basic and didn't leave me believing they were realistic. A lot of
the textures like columns, mountains, and other devices are
very gritty with little to no detail. There are also several texture
problems, such as white lines on the edges of textures. The
only time the graphics ever look descent is in the later levels,
and even then I wasn't impressed.
-Sound & Control: The background music for SBMD is
superb. I haven't heard music that set the tone this well in a
game in a long time. Unfortunately, I can't say the same for the
most of the sound effects. Weapon effects consist of bleeps and
bloops, on the other hand the voice effects are very well done.
In some cases the sound is great, in others it fails so go figure.
The control...what went wrong here? The first thing that
annoyed me was, I could only use the keyboard. Secondly the
movement is very jerky and lacks fluidity. Many times I died
simply due to the control being so awkward and crudely
designed.
-Gameplay: The worst thing about SMBD is the save
game system, I wanted to throw this game into the recycle bin
over and over due to this. To save you must walk under a
floating rabbit triangle and save your game. Now it sounds
easy, but you can only use it one time and you have to wait
forever to find another save game spot. Remember this is a PC
game, what's up with the console save system? Generally you
run around solving puzzles and trying to blast up mutant
bunnies from space. Sounds easy doesn't it? The control utterly
destroys this game and I found my self frustrated more often
than enjoying myself. One nice addition would have been
cross-hairs, so I could actually tell what I was shooting at.
-Fun Factor: If the control was good I might have
actually had fun with this game. One of my biggest complaints
is the lack of a decent targeting system. I can't write a whole
lot about fun factor, considering had no fun playing this game.
If your a fan of Tombraider style gameplay, I think even you
will be deterred by the bad control.
-Overall Impression: Remember all those bad Quake
clones that came out after Quake? Well SBMD is just another
bad Tombraider clone. I did not enjoy this game one bit, and
I'm sure the average gamer will want to stay away from SBMD.
The one thing I did enjoy about this game was the music and
some of the artwork, it really helped setup the creepy
atmosphere.